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The Tour d'Michigan is a collaborative effort of three Michigan model aviation clubs ~ The West Michigan Smoke Rings, The Lansing Area Flying Aces, and the Broome Park Circle Burners.   The purpose is to have fun while promoting the hobby/sport of Control Line flying.

The chosen format is offers something for every skill level.   Each venue will consist of 5 Standard events - Fun Stunt, .35 Rat Race, Balloon Bust, Combat, and 1/2A Rat Race plus a Mystery Event selected from a pool of optional events.

The Mystery Event will be announced on the day of the competition.   Craftsmanship will also be judged at each event.   Owing to the recent popularity of the Perky Speed Contest, Perky speed runs will be timed each contest.

Please note that there are some rule changes decided upon after the Kalamazoo Tour d’Michigan event.   The main purpose of these changes is to bring things more in line with the "fun" part of the Fun Fly.   The rules for Combat are intended to move the event along and also produce a formula that emphasizes pilot skill over aircraft performance.   The engine limitations for the rat races are aimed at decreasing the speed differential between the plane to increase safety and again emphasize piloting and pitting skills.  The original formula for the LAFA Fun Fly was to put forth events that everyone, from absolute beginner to expert could enjoy.  The intent is not to exclude anyone but to promote participation and provide the opportunity for pilots to improve their flying skills.

Three contests are scheduled for 2008:

  • Kalamazoo on 10 May 08     Results
  • Flint on 19 July 08     Results
  • Lansing on 20 September 08     Results
Current Standings





General Rules for All Events   •  Events   •   Craftsmanship / Appearance   •   Standard Events  
Optional Events   •   Trophies and Awards   •   Judging   •   Fees  •   Tour Officers  •   Directions



General Rules for All Events

  • All contestants must have current AMA card
  • Plane, control surfaces, and flight lines will be subjected to an inspection and pull test
  • Control line length for 1/2A engines will be 35 feet +/- 6 inches
  • Control line length for .35 engines will be 60 feet +/- 6 inches
  • Length is measures eyelet to eyelet (Clarification added 5/5/08)
  • Safety thong must be attached to flight handle and flier's wrist during flights
  • Eye protection is STRONGLY ENCOURAGED at all events and is MANDITORY at the Lansing event (safety glasses will be provided)
  • Electric starters are permitted for all events
  • 1st, 2nd, and 3rd places will be awarded for each event at each city
  • 1st, 2nd, and 3rd places will be awarded for Craftsmanship at each city
  • All Junior participants (under age 18) will receive a participation certificate in addition to any other awards
Rule additions for Flint and Lansing events
  • $1 an event for the Junior/Senior flyers
  • Pilots may participate in any number of events, however only the middle three scores count three towards the series as follows:
    • 4 events – eliminated the lowest
    • 5 events – eliminate the highest and lowest
    • 6 events – eliminate the highest and two lowest
    • Craftsmanship does not count toward overall points score
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Events

  • Fun Stunt
  • .35 Rat Race
  • Balloon Bust
  • Combat
  • 1/2A Rat Race
  • plus a Mystery Event

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Craftsmanship / Appearance

  • Judging will be conducted by a 3 member panel designated by the Contest Director at each venue
  • The ONLY judging will take place prior to the start of the first flying event
  • Aircraft receiving the most points wins
  • Winning aircraft MUST fly in an event - no hangar queens! If the aircraft with the most votes does not fly in an event, the next highest vote total will win
  • Borrowed or Purchased ready-To-Fly planes are ineligible
  • Every plane a contestant enters and flies will be eligible for appearance points, but only one (presumably the one that garners the most points) will count toward accrued Tour d' Michigan points
  • Each pilot can win only one place for appearance. If a single pilot’s planes score the two (or more) highest totals, pilots with the next highest scores will be awarded the succeeding placements
  • Scoring based on the following system:
    • Points (1 through 5 are awarded based on the following scale)
      • 1 Point: Butt ugly, but flies (the airplane, not the pilot)
      • 2 points: Run down - Looks like an attempt at an airplane, but may be poorly assembled or has been poorly maintained
      • 3 points: Looks decent - may have a few miscues in part assembly, paint masking, or keeping the covering down, or appears unattractive (good finish-just not very appealing)
      • 4 Points: Pretty good looking airplane - well maintained and is appealing to the eye
      • 5 Points: Beautiful airplane - appropriate finish. Something you would use to draw in the stunt groupies and inspire the masses
    • Multiplier (The following multiplier is applied to points awarded)
      • 2 for ARF
      • 4 for ARC
      • 6 for kit or plan built by pilot
    • Score = Points x Multiplier
  • This system allows point ranges as follows: 2-10 for ARF, 4 to 20 for ARC and 6 to 30 for built up models. This system is designed to encourage model building with a second emphasis on finishing and maintenance. Although built-up models are encouraged, a clean, well assembled and cared for ARF could still place better than a poorly built and maintained built up model.
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Standard Events

Each of the following 5 events will be included in every contest


Fun Stunt
  • Fliers will be required to fly the complete stunt pattern in one flight
    • Take Off and Level Flight - 4 Laps (0 - 10 Points)
      • 2 Level Laps
    • Climb and Dive - 2 Consecutive (0 - 10 Points)
      • 2 Level Laps
    • Wingovers - 2 Consecutive (0 - 10 Points)
      • 2 Level Laps
    • High and Level - 4 Full Laps (0 - 10 Points)
      • 2 Level Laps
    • One Inside Loop (0 - 10 Points)
      • 2 Level Laps
    • Roller Coaster - 2 Laps (0 - 10 Points)
      • 2 Level Laps
    • Optional - Loop, Figure 8, or Inverted Flight (0 - 10 Points)
      • 2 Level Laps
    • Landing (0 - 10 Points)

Stunt Pattern








.35 Rat Race

  • Each flier will designate a person to time their run
  • Pit crew allowed to start/re-start flier's engine
  • One pit stop is required per race (Clarification added 5/5/08)
  • All engines will be running and aircraft released simultaneously to begin each race
  • Winner is the flier having the shortest time for flying 100 full laps
  • In the event of a tie, a fly-off will be used to break the tie
  • Races will consist of 2 to 3 aircraft depending on the number of entries - no solo flights
  • Aircraft will maintain a racing altitude of 10 - 15 feet
  • A temporary altitude of 25 feet is permitted for passing
  • One warning will be given for the first altitude violation
  • Second altitude violation will result in disqualification
  • Aircraft can be hand launched or ROG
Rule additions for Flint and Lansing events
  • Engine rules for the .35 Rat Race:
  • Engines limited to .35 displacement
  • UNMODIFIED (except for needle valve / valve body replacement)
  • Suction fuel systems only
  • Mufflers are optional but encouraged
  • One pit stop is required per race
  • Start window will be 30 seconds



Balloon Bust

  • Targets will consist of helium filled balloons supported on 1/4 inch square balsa sticks
  • Points will be awarded for busted balloons depending on how close they are to the 15 foot tall barrier pole:
    • Closest to pole = 25 points
    • 2nd balloon = 20 points
    • 3rd balloon = 15 points
    • 4th balloon = 10 points
    • 5th balloon = 5 points
  • Points are awarded for broken balloons only. Cutting the balloon free from the supporting stick without breaking the balloon does not score any points
  • Fliers have five minutes to break as many balloons as possible. Aircraft can be re-fueled and re-launched within the 5-minute window.
  • In the event of a tie, a fly-off will be used to break the tie
  • Contestants must remain in the center circle for the duration of the flight except for backing up during takeoff and landing to avoid the barrier
  • A 25-point bonus for cutting a balloon free on one pass and then breaking it on the next pass (Pilot must remain in pilot’s circle – no chasing!)
  • A 10-point bonus for breaking all balloons in a single flight.



Combat

  • All designs permitted
  • Stock, non-modified.35 size engines only (replacement needle valve assembly allowed)
  • No pressure tanks
  • 60 foot lines
  • 100 points for each cut on streamer
  • Line cut or knot cut counts for 100 points (no further cuts are allowed on the plane)
  • Most points awarded in two matches will advance to next round
  • Each match will be 5 minutes duration
  • Aircraft can be restarted and re-launched during the match providing they are airworthy (as decided by the CD or designee)
  • Contestants must remain in the center circle for the duration of the match
  • In the event of a tie, a fly-off will be used to break the tie
Rule additions for Flint and Lansing events
  • Kit style airplanes with landing gear (where applicable) - either be kit built or a scratch of a kit built
  • Stock UNMODIFIED (except for needle valve / valve body replacement) plain bearing .35 engines
  • Suction fuel systems only
  • Limit to a 10x6 prop
  • 5 minute match duration
  • 5 minute between matches schedule
  • Single eliminations
  • If grounded, and you and can repair and get airbore within the 5 minute match time, keep fighting, otherwise, you are eliminated
  • One point per second Air time will be used to break ties



1/2A Rat Race

  • Each flier will designate a person to time their run
  • Pit crew allowed to start/re-start flier's engine
  • One pit stop is required per race (Clarification added 5/5/08)
  • All engines will be running and aircraft released simultaneously to begin each race
  • Winner will be the flier having the shortest time for flying 50 full laps
  • In the event of a tie, a fly-off will be used to break the tie
  • Races will consist of 2 to 3 aircraft depending on the number of entries - no solo flights
  • Aircraft will maintain a racing altitude of 10 - 15 feet
  • A temporary altitude of 25 feet is permitted for passing
  • One warning will be given for the first violation
  • Second violation will result in disqualification
  • Aircraft can be hand launched or ROG
Rule additions for Flint and Lansing events
  • Allowable engines for the 1/2 A Rat Race:
  • Atwood: Wasp .049 and all the .049 Atwoods. This includes the Original/Cadet and those Atwoods with colored heads, integral heads; and the Signature, Atwood Shriek, and Atwood Shriek Signature engines. The Cadet (clear) or earlier Signature (colored) heads may be used on the Shriek, if desired, so as to use standard ¼ x 32 short glow plugs
  • Fox: Fox Sport.049 (not the large case/intake F.A.I. model). Glow heads are unrestricted
  • Cox: Pee Wee .020, Space Bug Jr., Babe Bee, Golden Bee, Black Widow, and product engines sometimes called the Cox 290. Engines may be 2005 or earlier manufacture. Excluded are the Space Bug, Thermal Hopper, Space Hopper, RR1, TD, Venom, Killer Bee, and Texaco. Parts that fit may be freely interchanged, if desired, between the permitted Cox Engines. Not permitted are any engines, stock or otherwise, that have Killer Bee backplates, or that have TD, Texaco, Killer Bee, or Venom piston sleeve combinations, or other parts from anything other than the permitted engines. Glow heads are unrestricted. MECOA heads for standard glow plugs are permitted
  • Holland: Wasp .049 only, not the Hornet
  • K&B: K&B Infant, Torpedo .035, Torpedo .049, and SkyFury .049.
  • McCoy: Any McCoy .049, either Glow or Diesel. Also includes the plastic case Testors/McCoy engines
  • OK Cub: Any OK Cub .049 (or smaller), either Glow or Diesel.
  • Spitfire: Baby Spitfire .045, Spitzy .045, and Royal Baby Spitfire .049
  • Testors: Copy of Wen Mac Hotshot/AMF Thunderbolt.
  • Wen Mac: Any Wen Mac .049, including AMF copies.
  • Brodak .049 MK1 - the engine with the blue head
  • Engines are to be unmodified, non-pressure fed




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Optional Events

Each club will select one of the following as their mystery event.   The mystery event can be selected on the day of the contest by drawing from the hat or by varying an aspect of the event such as the number of laps to be flown.   This will allow the CD to participate, as he/she would be in the dark.   The mystery events consist of low attrition contests that use a common type of plane (Ex: .35 powered with a fuselage, wings, and a tail) which should ensure everyone shows up with something they could fly


100 Lapper

  • Any size plane allowed
  • One point awarded for each lap up to 100
  • One point deducted for each lap over 100
  • One pit stop required
  • 20 points deducted if run is completed without a pit stop
  • 5 minute maximum for pit stops
  • Runs can only be terminated by running out of fuel (no dorking, no speed controls)
  • Pilot can terminate run at any point within above rules without completing 100 laps
  • (Ex: A pilot can complete any number of laps with or without a pit stop if he thinks his points total will be the highest score)
  • In the event of a tie, a fly-off will be required to break the tie



Precision Landing
  • Any size aircraft may participate
  • Aircraft must have landing gear and ROG capability
  • Flying circle will be sectioned with points assigned for each section
  • Initial take offs will be from the same location
  • Aircraft must complete one full lap (pass takeoff point) to score landing points
  • Pilot will attempt to land in highest scoring area
  • Scoring based on where main gear come to rest
  • Wheels on a line score higher point value
  • Crashes (as determined by event judge) score no points
  • Pilot scoring the most points in 5 minutes wins
  • In the event of a tie, a 5 minute fly-off will be used to break the tie
  • 10 bonus for landing on each point value at least one time.



Perky Speed Timing
  • BLACK HAWK MODELS AMERICAN PERKY POSTAL SPEED CONTEST
  • Contest starts 1 January 2008 and ends 4 July 2008
  • First place trophies for each of 3 classes with certificates for second and third:
    • Ignition engine
    • Diesel engine
    • Glow engine
  • Engine sizes:
    • Glow .14 to .1525
    • Diesel .14 to .1525
    • Ignition .19 to .23
  • Lines:
    • Control lines, plus lead outs must be per AMA standards
    • Two line control system only
    • Line length from center of handle to center of plane 52' 6"
  • Intake and Exhaust:
    • Suction feed only
    • No tuned pipes or performance enhanced exhaust systems
  • Construction:
    • Model built to plan outline
    • Builder must fly and submit times
    • Two wheels of at least 1 1/2" diameter required
    • Bellcrank mounted to motor mount (Recommended but not a rule)
    • Recommended fuel 10% nitro or less
  • Flight Procedure:
    • 16 laps (one mile) timed
    • 3 entries per contestant allowed
    • Winner is the closest to the average time
    • In case of tie best time under average time wins
    • No entry accepted with speeds over 90 mph
    • No trophies or awards for the highest speeds
  • Mail all entries to:
            Black Hawk Models
            300 East Arbor Street #42
            Long Beach, CA 90805
  • Entries must contain:
            Name
            Address
            Type and name of engine used
            Date of flight
            Flight time/speed
            Optional photo



Slalom
  • Four upright pvc pipes, each with a three foot section painted with caution orange, will be located around the flight circle
  • The poles will be placed outside the 60 foot flying circle
  • The orange section on each pole will be at a different height
  • A 1/4 inch breakable balsa stick will mark the upper and lower boundries of the orange area and will extend toward the center of the circle. The sticks will be long enough to reach to the center of the fuselage
  • The sticks are a visual reference for the scorer at each pole to make sure the plane flies at the correct level (between the sticks)
  • Each pilot is allowed two minutes to pass through as many gates as possible by flying between the balsa sticks marking the orange section of the pipe.
  • One point is scored for each gate successfully flown
  • Hitting and breaking a stick eliminates that gate from the rest of the flight and will not longer score any points
  • The challenge is the ability to precisely control your airplane in level flight

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Trophies and Awards

  • The tour will produce winners’ certificates for 1st, 2nd, and 3rd places for each event at each venue.   It will be the responsibility of each host club to place the certificates in an appropriate frame or mounting for presentation to the winners.   All Junior participants (under age 18) will receive a participation certificate in addition to any awards won
  • A set of trophies will be procured by the Tour for presentation at the end of the season at a time and place to be determined
  • Overall Tour Awards:
    • 25 points -for showing up at a venue and competing
    • 10 points -for each first place
    • 7 points -for each second place
    • 5 points -for each third place
    • 5 points -for each event in each venue entered
  • The high participation points provide incentive for attending all three events
  • Each competitor may enter as many of the events at each city as desired.   Top three place points PLUS participation points PLUS appearance points will be counted for each city
  • The season winner in first through third will be determined by overall points accumulated from events in all 3 cities
  • A "Dead last but finished" award will be presented to the pilot who scored the lowest number of points but participated in all three cities

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Judging

  • Judges will be designated by the CD at each event

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Fees

  • $10.00 for first event and $5.00 for each additional event
  • There is no additional fee to participate in Appearance/Craftsmanship but plane must be registered for (and fee paid) for one of the core/mystery events
  • 20% of the registration fees from each event will go to the purchase of the end-of-year Tour trophies

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Tour Officers

  • CD for each event:
    • Kalamazoo - Leroy Heikes - (269) 685-0083
    • Flint – Frank Carlisle - (313) 882-8349
    • Lansing - Rich Kacmarsky - (517) 323-8932

  • Tour Board of Directors:
    • Leroy Heikes (269) 685-0083
    • Rich Kacmarsky (517) 323-8932
    • Frank Carlisle (313) 882-8349
    • John Paris (810) 686-5914

  • Tour Secretary - Rich Kacmarsky
    • Tracks event / Tour results
    • Maintains Web Site
    • Produces / distributes communications

  • Tour Treasurer - Frank Carlisle
    • Maintains Tour funds
    • Procures trophies
    • Secure banquet facilities

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Directions



KALAMAZOO
The Air Zoo is off I-94 Exit 78, 1 mile South on Portage Road, just past Milham Road.   Look for Air Zoo Entrance on left. (East side of Portage Road).   Signs will direct you to the site.
FLINT
From Rt. 69 - Exit at Hammerberg Rd and turn South.   Turn right (West) on to 12th St./Ballenger Hwy and go to next traffic light.   Turn left (South) on to Van Slyke and go to next traffic light.   Turn left (East) on to Atherton Rd. and go to next traffic light.   Turn left back on to Hammerberg Rd. and drive to parking lot.   Generally we find a spot in the fence to drive across the field to the circle.
LANSING
Erickson Park is located 3-1/2 miles south of Saginaw Highway on Canal Road in Delta Township. Signs will be posted along all major route to mark the way.
  




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(Edited by: Rich Kacmarsky - February 2008)